situation is met in military and possibly in business situationsit is the object of the theory of games. In science and technology, the opponent usually is "nature". Although this opponent may make formidable difficulties, she (or he?) is essentially indifferent to human success and failure and will not take deliberate counter actions to prevent attainment of human goals. When nature is the opponent, two cases can be distinguished. a. All factors and aspects relevant to the decision problem are known. b. There is uncertainty about one or more aspects of the situation. In case a. it may seem that there is no special decision problem. By deterministic reasoning we can evaluate the consequences of any decision and take the most favourable one. However, there may be so many possible decisions that special techniques are needed to find the optimum decision. The differential calculus is a typical example of a mathematical technique for finding optimum solutions in certain cases of such character. Linear programming is another example of a tool for finding an optimum solution in decision problems of great complexity (but without uncertainty). An application of linear programming to a problem facing geodetic organizations is given by K. V. Bazhanov in [i]. It may be noted that in real-life situations there cannot be abso lute certainty about the "state of nature". By "certainty" is meant that the mathematical model of the situation contains no unknown parameters or random effects and is known from experi ence to describe the situation sufficiently well for the purpose. The cases classified under b. are considered in statistical decision theory; in the formulation of A. Wald, statistics is the science of decision making under uncertainty. In statistical decision theory, two types of uncertainty are distinguished. The first is uncertainty due to randomness, the second is uncertainty about the state of nature, i.e. about the law of randomness which applies. When we toss a coin that is known to be unbiased, we cannot predict whether it will fall heads or tails, because the outcome is a random variable. We do know, however, that the probability of heads is 0.5the state of nature is known. If, on the other hand, we have a bent coin, we do not know what the probability of heads is: the long-run relative frequency of heads may be 0.45, or 0.70. In many cases we can perform an experiment to obtain information about the state of nature. Before engaging on a bet with the bent coin, we may toss it e.g. 10 times and, depending on the outcome accept the bet or not. Further elements in this decision problem are of course the odds offered and our need of the money we can possibly win. 2. Utility If in a decision making problem we choose a certain action, we will be confronted with the consequences. A decision will be good 122

Digitale Tijdschriftenarchief Stichting De Hollandse Cirkel en Geo Informatie Nederland

Tijdschrift voor Kadaster en Landmeetkunde (KenL) | 1967 | | pagina 4